Phase 2: Diffusion Models · ~45 minutes · Python
Audio Generation
Audio is a 1-D signal at 16-48 kHz. A five-second clip is 80-240k samples. No transformer attends to that sequence directly. The solution for every production audio model in 2026 is the same: a neural codec (Encodec, SoundStream, DAC) compresses audio to discrete tokens at 50-75 Hz, and a transformer or diffusion model generates tokens.
What you will learn
- Implement audio generation from scratch
- Understand the math and intuition behind the algorithm
- Use production libraries for the same task
- Ship a reusable artifact
Introduction
- Type: Build
- Languages: Python
- Prerequisites: Spectrograms, Mel Scale & Audio Features (NLP & Speech Processing), Speech Recognition (ASR) — CTC, RNN-T, Attention (NLP & Speech Processing), Diffusion Models — DDPM from Scratch
- Time: ~45 minutes
The Problem
Three audio generation tasks:
- Text-to-speech. Given text, produce speech. Clean speech is narrow-band and has strong phonetic structure — solved well by transformer-over-tokens. VALL-E (Microsoft), NaturalSpeech 3, ElevenLabs, OpenAI TTS.
- Music generation. Given a prompt (text, melody, chord progression, genre), produce music. Much broader distribution. MusicGen (Meta), Stable Audio 2.5, Suno v4, Udio, Riffusion.
- Audio effects / sound design. Given a prompt, produce ambient sound or Foley. AudioGen, AudioLDM 2, Stable Audio Open.
All three run on the same substrate: neural audio codec + token-AR or diffusion generator.
Unlock the full lesson
You've read the first 2 sections. The rest of this lesson covers The Concept, Build, Check Yourself, Check Yourself, Key Terms & Next — plus a hands-on lab, quiz, and project artifact.
Create a free account — the opening phases of 29 of 35 courses are free, no credit card.
Browse all courses · View pricing · DeVenture Academy