Phase 2: Diffusion Models · ~75 minutes · Python
Inpainting, Outpainting & Image Editing
Text-to-image makes new things. Inpainting fixes old ones. In production, 70% of billable image work is editing — swap a background, remove a logo, extend the canvas, regenerate a hand. Inpainting is where diffusion earns its keep.
What you will learn
- Implement inpainting, outpainting & image editing from scratch
- Understand the math and intuition behind the algorithm
- Use production libraries for the same task
- Ship a reusable artifact
Introduction
- Type: Build
- Languages: Python
- Prerequisites: Latent Diffusion & Stable Diffusion, ControlNet, LoRA & Conditioning
- Time: ~75 minutes
The Problem
A client sends a perfect product photo with a distracting sign in the background. You want to erase the sign and leave everything else pixel-identical. You cannot run text-to-image from scratch — the result will have a different color, different lighting, different product angle. You want to regenerate only the masked region, and you want the regeneration to respect the surrounding context.
That is inpainting. Variants:
- Inpainting. Regenerate inside a mask, keep outside pixels.
- Outpainting. Regenerate outside a mask (or beyond the canvas), keep inside.
- Image editing. Regenerate the whole image but keep semantic or structural fidelity to the original (SDEdit, InstructPix2Pix).
Every diffusion pipeline in 2026 ships an inpainting mode. Flux.1-Fill, Stable Diffusion Inpaint, SDXL-Inpaint, DALL-E 3 Edit. They work on the same principle.
Unlock the full lesson
You've read the first 2 sections. The rest of this lesson covers The Concept, Build, Check Yourself, Check Yourself, Key Terms & Next — plus a hands-on lab, quiz, and project artifact.
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