Phase 5: CV Deployment & Applications · ~60 minutes · Python
Monocular Depth & Geometry Estimation
A depth map is a single-channel image where each pixel is a distance from the camera. Predicting it from one RGB frame used to be impossible without stereo or LiDAR. In 2026 a frozen ViT encoder plus a lightweight head gets within a few percent of ground truth.
Hiring signal: Understanding of monocular depth & geometry estimation internals
What you will learn
- Distinguish relative and metric depth and state which one each production model (MiDaS, Marigold, Depth Anything V3, ZoeDepth) solves
- Use Depth Anything V3 (DINOv2 backbone) to predict depth for arbitrary single images with no calibration
- Explain why monocular depth works at all from a single image (perspective cues, texture gradients, learned priors) and what it cannot recover (absolute scale, occluded geometry)
- Lift 2D detections to 3D points using a depth map and pinhole camera intrinsics
Introduction
Type: Build + Use Languages: Python Prerequisites: Phase 4 Lesson 14 (ViT), Phase 4 Lesson 17 (Self-Supervised Vision), Phase 4 Lesson 07 (U-Net) Time: ~60 minutes
Learning Objectives
- Distinguish relative and metric depth and state which one each production model (MiDaS, Marigold, Depth Anything V3, ZoeDepth) solves
- Use Depth Anything V3 (DINOv2 backbone) to predict depth for arbitrary single images with no calibration
- Explain why monocular depth works at all from a single image (perspective cues, texture gradients, learned priors) and what it cannot recover (absolute scale, occluded geometry)
- Lift 2D detections to 3D points using a depth map and pinhole camera intrinsics
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